Every session will go sideways at some point. The difference between a productive session and a wasted one isn’t whether things fall apart — it’s what you do when they do.

The golden rule: Always end on a win. Even if the win is a simple sit. Never end a session in frustration.


Identify the Problem

When things go wrong, it’s one of three things. Identify which one, then follow the protocol.

Scenario 1: Too Hot (Over-Aroused)

What it looks like:

  • Mouthing your hands instead of the toy
  • Can’t hold a sit for even a second
  • Jumping, spinning, barking, frantic energy
  • Grabbing the tug before you present it
  • Ignoring commands she normally knows

What’s happening: Her arousal is above her thinking threshold. She’s in reactive mode, not learning mode.

The Protocol:

  1. Stop the game. Tug goes behind your back or under your arm. No more access.
  2. Be boring. Stand still. No eye contact. No talking. Wait 10-15 seconds.
  3. Ask for something simple. One sit. That’s it. Wait for it.
  4. When she sits: Calm GOOD. Treat in position. Wait 3 seconds. Another GOOD + treat.
  5. If she can hold the sit for 5 seconds: You have a choice —
    • Resume the game at lower intensity, OR
    • End on this win. Calm praise, BREAK, session over.

Don’t: Yell, physically push her down, get frustrated yourself. Match her energy going down, not up.


Scenario 2: Checked Out (Distracted)

What it looks like:

  • Sniffing the ground instead of engaging
  • Looking everywhere except at you
  • Won’t take treats or isn’t interested in the toy
  • Walking away from you
  • Responds to commands slowly or not at all

What’s happening: You’re not more interesting than the environment. Either the distractions are too high, she’s tired, or the reward isn’t motivating enough.

The Protocol:

  1. Don’t chase her. Physically or verbally. No repeated commands.
  2. Move away. Walk 5-10 steps in the opposite direction. Movement creates interest.
  3. Make a noise. Kissy sound, clap, excited voice. One time only.
  4. If she re-engages: YES! Big reward. Jackpot treat or an excited tug rep. Make coming back to you the best choice she’s made all day.
  5. If she doesn’t re-engage within 15 seconds: The session is over. No punishment, no frustration. She’s telling you something — the environment is too much, or she’s tapped out.
    • End with one easy thing near you (lure a sit with a treat if needed). Reward. BREAK. Done.

Don’t: Repeat her name over and over. Grab her collar to bring her back. Get louder. All of these teach her to ignore you harder.

Fix it for next time: Lower the distraction level. Train indoors. Use higher-value rewards. Or accept she was just done — 5 good minutes is better than 10 mediocre ones.


Scenario 3: Frustrated (Confused or Stuck)

What it looks like:

  • Offering random behaviors rapidly (sit-down-spin-bark)
  • Shutting down — won’t try anything
  • Stress signals: lip licking, yawning, looking away, whale eye
  • Doing the behavior halfway and quitting
  • Getting slower and more tentative with each rep

What’s happening: She doesn’t understand what you’re asking, or the criteria jumped too fast. She’s trying and failing, which erodes confidence.

The Protocol:

  1. Make it easier. Immediately. Go back to the last thing she was succeeding at.
  2. Get some wins. 3-5 easy reps of something she knows cold. Sit. Hand touch. Anything with a high success rate.
  3. Reward generously. She needs to feel successful again. Multiple treats, excited praise.
  4. If she bounces back: Try the harder thing again, but make it one step easier than where she failed. Break it into smaller pieces.
  5. If she doesn’t bounce back: End the session on the easy stuff. BREAK. Come back to it tomorrow with a better setup.

Don’t: Push through. Repeat the same failed rep hoping she’ll figure it out. Lower your voice or get stern. She’s not being stubborn — she’s confused.

Fix it for next time: Break the skill into smaller steps. You jumped criteria too fast. Go back and fill in the gaps.


Universal Recovery Sequence

If you’re in the middle of a session and something goes wrong but you’re not sure which scenario it is, use this:

  1. Pause. Stop whatever drill you’re doing. Take a breath. Stand neutral.
  2. Wait 5 seconds. Let the energy settle.
  3. Ask for a sit. Just a sit. Nothing fancy.
  4. She sits? GOOD. Treat. Wait 3 seconds. GOOD. Treat.
  5. She doesn’t sit? Lure it with a treat. She does it? YES. Treat. Done.
  6. End on that. BREAK. Session over. Come back later or tomorrow.

This sequence works because:

  • It interrupts whatever negative pattern was forming
  • It asks for something she knows, rebuilding confidence
  • It gives you a win to end on, no matter what happened before

Prevention: Reading Her Before Things Break

The best rescue is the one you don’t need. Watch for early signs:

Arousal climbing too fast:

  • Breathing rate increasing
  • Movement getting jerkier
  • Starts anticipating (grabbing before you present)
  • Action: Pause. Insert an obedience rep. Slow the pace.

Engagement dropping:

  • Response latency increasing (slower to respond)
  • Fewer check-ins (less eye contact)
  • Lower tail carriage or energy
  • Action: Increase reward value. Move to something more exciting. Or end early.

Confusion building:

  • Success rate dropping below 60%
  • Hesitation before responding
  • Looking at you longer without offering behavior
  • Action: Make it easier. Right now. Don’t wait for the wheels to come off.

The Mindset

A rescued session is a successful session. You caught a problem, redirected, and ended on a win. That’s not failure — that’s handling.

The only failed session is one that ends in frustration for either of you.