Cycle 1: Building A Dog’s Confidence & Engagement

Duration: November 20 - December 20, 2025 (30 days)

Goal: By December 20th, Melon can confidently perform all 5 games from the ‘Building A Dog’s Confidence’ cheatsheet in sequence: Middle, Scent Trails, Box Feeding, Touch the Object, and Step Up.

Outcome: Handler focus as default, problem-solving foundation, confidence trying new things.


Cycle 1 Overview

30-Day Goal

Realistic Goal: “By December 20th, Melon can confidently perform all 5 games from the Confidence cheatsheet in sequence: Middle, Scent Trails, Box Feeding, Touch the Object, and Step Up. She shows handler focus, problem-solving ability, and confidence trying new things.”

Crazy Goal: “Run the entire confidence routine at the dog park with other dogs around and Melon stays focused on me!”


The 5 Games

1. Middle (Week 1)

What: Handler proximity - walk with her between your legs Why: Builds trust, physical confidence, proximity to handler Week 1 Goal: She can walk 5 steps in middle position with minimal luring

2. Scent Trails (Week 2)

What: Nose work - follow a line of treats on the ground Why: Focus, calmness, nose work foundation Week 2 Goal: She can follow a 20-foot scent trail independently

3. Box Feeding (Week 3)

What: Environmental neutrality - eating from a box with distractions Why: Trust in environment, impulse control, calmness Week 3 Goal: She keeps her head in the box for 30+ seconds with you moving around

4. Touch the Object (Week 4)

What: Problem-solving - nose touches different objects on cue Why: Building confidence with novelty, problem-solving Week 4 Goal: She touches 3 different objects on cue reliably

5. Step Up (Week 4)

What: Confidence on new surfaces - all 4 paws on different platforms Why: Physical confidence, environmental novelty handling Week 4 Goal: She steps onto 2+ different surfaces confidently


Weekly Game Focus

WeekDatesGameModuleWhat You’re Building
1Nov 20-26MiddleModule 1Handler proximity, trust, physical confidence
2Nov 27 - Dec 3Scent TrailsModule 2Focus, calmness, nose work foundation
3Dec 4-10Box FeedingModule 3Environmental neutrality, trust, impulse
4Dec 11-17Touch + StepModule 4 & 5Problem-solving, confidence on new things
5Dec 18-20Integration & AssessmentAllRun all 5 games in sequence

Daily Training Schedule (Same Throughout Cycle 1)

Non-Negotiable Daily

  • 3pm Courtyard Session (10 min) - Marker + Engagement work (NEVER CHANGES)
  • Bonus Training (10-15 min) - That week’s game from this schedule
  • Exercise Outlet (20-30 min) - Walk/play + 2-3 check-ins
  • Meals - Break practice at breakfast & dinner
  • Morning Session (5 min) - Quick marker/sit reps

See full details: Daily Structure & Routines


Week 1: Middle (Nov 20-26)

Goal

She walks 5+ steps in middle position (between your legs) with minimal luring.

Daily Training Plan

SessionWhat to DoSuccess Metric
3pm CourtyardMarker + Engagement (standard)Consistent check-ins
Bonus SessionMiddle progression (10-15 min)See weekly progression below

Progression Through the Week

DayFocusGoal
Mon/TueLure her through your legs, rewardShe goes through willingly
WedHold position in middle for 2 secondsShe stays without moving forward
Thu/FriTake 2-3 steps with her in middleShe follows your movement
WeekendWalk 5+ steps in middle positionFluid movement together

Success Metric for Week 1

By end of week, she can walk 5 steps in middle position with minimal luring.


Week 2: Scent Trails (Nov 27 - Dec 3)

Goal

She can follow a 20-foot scent trail independently with her nose down.

Daily Training Plan

SessionWhat to DoSuccess Metric
3pm CourtyardMarker + Engagement (standard)Consistent check-ins
Bonus SessionScent trail work (10-15 min)See weekly progression

Progression Through the Week

DayFocusGoal
Mon/Tue5-foot straight line of treatsShe follows nose-down
Wed10-foot line with one curveShe follows the curve
Thu/Fri15-foot trail with multiple turnsShe stays on the trail
Weekend20-foot trail, add complexityIndependent following

Success Metric for Week 2

By end of week, she can follow a 20-foot scent trail independently.


Week 3: Box Feeding (Dec 4-10)

Goal

She keeps her head in the box for 30+ seconds with you moving around.

Daily Training Plan

SessionWhat to DoSuccess Metric
3pm CourtyardMarker + Engagement (standard)Consistent check-ins
Bonus SessionBox feeding variations (10-15 min)See weekly progression

Progression Through the Week

DayFocusGoal
Mon/TueIntroduce box, let her eat from itHead goes in willingly
WedIncrease duration (more food)Head stays in for 15+ seconds
Thu/FriAdd mild distractions (you move)She keeps head in box
WeekendBox feeding in different locationsGeneralizes behavior

Success Metric for Week 3

By end of week, she keeps her head in the box for 30+ seconds with you moving around.


Week 4: Touch the Object + Step Up (Dec 11-17)

Goal

She touches 3 different objects on cue and steps onto 2+ surfaces confidently.

Daily Training Plan

SessionWhat to DoSuccess Metric
3pm CourtyardMarker + Engagement (standard)Consistent check-ins
Bonus SessionSplit: 7-8 min each gameSee weekly progression

Progression Through the Week

DayTouch the ObjectStep Up
Mon/TueNose touches one object on cueFront paws on low platform
WedTouches 2 different objectsFront paws on different surface
Thu/FriTouches 3 objects reliablyAll 4 paws on platform
WeekendGeneralizes to new objectsMultiple surfaces confidently

Success Metric for Week 4

By end of week, she touches 3 different objects on cue and steps onto 2+ surfaces confidently.


Week 5: Integration & Assessment (Dec 18-20)

Goal

Run all 5 games in sequence and assess readiness for Cycle 2.

Assessment Session (15-20 minutes)

Run all 5 games in order:

  1. Middle - Walk 5 steps
  2. Scent Trails - Follow 10-foot trail
  3. Box Feeding - Keep head in for 30 seconds
  4. Touch the Object - Touch 3 objects
  5. Step Up - Step on 2 surfaces

Reflection Questions

  • What’s solid?
  • What needs more work?
  • Is she showing confidence and engagement?
  • Is she problem-solving without frustration?

Outcome

Decide if you’re ready for Cycle 2 or need to extend/repeat any games.


Key Training Principles

Start Small

  • First attempts should be easy
  • Build from there
  • Success breeds confidence

Use High-Value Rewards

  • Skill-building = best treats
  • Maintenance = regular treats

End on Success

  • Don’t drill to failure
  • Stop the session while she’s winning
  • Leave her wanting more

Problem-Solving Over Luring

  • The games are designed to help her figure it out
  • Don’t always lure/hand-feed answers
  • Let her think and problem-solve

Environmental Management

  • Keep early sessions in quiet, familiar places
  • Gradually add complexity
  • Don’t overwhelm her

Troubleshooting Cycle 1

If She’s Struggling with a Game

  1. Break it down smaller

    • Middle: Start with just turning, not walking
    • Scent Trails: Start with 3-foot lines
    • Box Feeding: Just getting head in box, no duration yet
  2. Increase treat value

    • Is the reward interesting enough?
    • Use her favorite treats
  3. Check your criteria

    • Are you being consistent?
    • Is she clear what you’re asking?

If She’s Flying Through Games

  1. Add difficulty

    • Middle: Walk faster, longer distances, with distractions
    • Scent Trails: Longer trails, different surfaces
    • Box Feeding: More distractions, different boxes
  2. Don’t skip weeks

    • Keep to the timeline
    • Use extra time to generalize

If She’s Anxious or Stressed

  • Back up to easier version
  • Shorter sessions
  • More frequent breaks
  • Check if pain or physical issue is involved

Weekly Reflection

At the end of each week (template from Daily Structure):

What worked? What was hard? What will I adjust? Where is her confidence? Is handler focus improving?


Celebrating Cycle 1 Completion

When you run all 5 games in sequence successfully (Week 5), you’ve completed Cycle 1!

This is a MAJOR milestone. You have:

✅ Built handler focus as her default ✅ Established daily training routine ✅ Taught 5 foundational games ✅ Built problem-solving skills ✅ Proven you can train consistently


Next: Cycle 2

Once Cycle 1 is complete, you’re ready for Cycle 2: Emotional Regulation.

In Cycle 2, you’ll teach arousal control, drive channeling, and start/stop switches. She’ll learn to go from 100 to 0 in 30 seconds.


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